How a project runs

Five phases. You approve the model before we light it, and the render before we produce everything else — so revisions stay cheap and land early.

Scope

You send whatever exists — a CAD file, a patent drawing, a photo of the prototype. We tell you what we can build from it, what we can’t, and what it costs. No charge for this.

2–3 days

Model

We build or clean the geometry. If you have CAD we work from yours; if you have a napkin sketch we model from scratch. You approve the untextured form before anything gets lit.

3–10 days

Look

Materials, lighting, camera. You see a first render and tell us what’s wrong with it. Two revision rounds are included at this stage, because this is where opinions actually change things.

1 week

Produce

Final stills at full resolution. Animation, viewer, brochure and site are built from the approved model, so nothing has to be redone downstream.

1–4 weeks

Deliver

Files land in a folder you keep: print-resolution stills, web copies, transparent PNGs, video masters, and the source model. You own all of it.

1 day

What we need from you

The more geometry you already have, the faster and cheaper this gets. But none of it is required — we regularly start from a drawing and a phone photo.

Best caseNative CAD — SolidWorks, Fusion, STEP or IGES
WorkableDimensioned drawings, or a mesh export
Still fineSketches and photographs of a physical prototype
Also usefulMaterials and finishes, competitor products, who you think is buying